Coming Sept. 1st, 2008!
Saddle Up ‘N’ Read!
An Amazing Reading Adventure through History!
Our adventure begins when Leanne (a magic bunny rabbit) is
accidentally transported back in time to 1776. Only by unlocking the
secrets of the library will the audience be able to save the bunny.
The children will laugh at the antics of Roosevelt Rat (a puppet) and
will be amazed as Leanne the Magic Bunny disappears from the time
machine and suddenly appears in an old photograph. They’ll learn about
historical figures like George Washington and Lewis and Clark and
Sacagawea.
Students will learn how to “talk” to people from the past through
biographies and how to travel through time using historical novels and
science fiction. And because they are INVOLVED in the magic and stories,
the lessons will be retained.
Of all our programs, Saddle Up 'N' Read! has the
strongest emphasis on the library and is “WANTED” by a lot of media
specialists, so book early!
Audience age level: K through 5th Grade
Length of performance: 45 - 60 minutes, depending on your schedule
“Book Curt - you will not regret it.
My staff cannot stop singing his praises! I have never seen my
students this focused during an assembly!”
-Denise Mapes, Librarian, Ewing Young Elementary, Newberg, OR
Coming Oct. 1st, 2008!
Work
Smarter, Not Harder!
A Simple Machines Workshop
This hands-on workshop allows learners to handle wheels, pulleys,
levers, wedges, inclined planes and screws in a way that makes abstract
concepts "concrete" (pun intended!). Throughout the program, the kids
learn how simple machines help us “Work Smarter, Not Harder.”
Your presenter comes dressed as a construction worker, but volunteers
from the audience are the ones who do all the work! Your tactile
learners will come to life as they help figure out how to lift a 50
pound bucket of rocks with a 5 pound weight, and why a wedge is such a
handy tool. Your youngest students will use levers to easily accomplish
feats that no human being can accomplish bare-handed. This is a
presentation that will be remembered and talked about for a VERY long
time.
Teachers will have no problem tying lessons into the subjects taught.
And because the program also promotes reading and media center
resources, it is a program that everyone appreciates!
Audience age level: K through 5th Grade
Length of performance: 45 - 60 minutes, depending on your schedule
“'Must-See' programs for
schools and libraries!”
-Connie Worthington, Librarian,
Howard Eccles Elementary, Canby, OR
Top Secret 
A Reading Adventure that Takes You Around the World
Psssst! Want a great way to hook kids into reading? If so, I’ve got a
mission for you....
Imagine being able to get your entire student body excited about all the
things they can learn in the library. This program takes a subject that
kids find irresistible – secret agents and spy gadgets – and combines it
with magic, puppets, and a cute bunny rabbit, and suddenly the kids are
captivated.
When the presenter has their attention, the subtle teaching begins about
what is possible through reading books. At the end of the show the kids
are all presented with their very own “Secret Agent I.D. Card” which has a
list of their “Training Objectives.”
These objectives are a list of the subjects discussed in this program
along with their Dewey Decimal numbers so the kids can find the books in
the library. How many of your students currently carry around a list of
Dewey Decimal numbers? Kids who watch our programs do, and they refer to
them often as they try to read at least one book from each subject area.
Audience age level: K through 5th Grade
Length of performance: 45 - 60 minutes, depending on your schedule
“The BEST educational
assembly I've ever seen!”
-Melissa Butler, Title I Reading
Specialist, Helen Baller Elementary, Camas, WA
Go Wild!

A Scientific Look at the Magic in Our Own Backyard!
Our professional presenter and wacky friends will be taking your kids on a
wild (and imaginary) tour of their backyards, neighborhoods, and community
parks. Through magic, puppetry and storytelling, this madcap group of
furry and feathered friends will teach your young readers about using the
Scientific Process to answer questions about their own environment.
Along the way everyone will learn interesting facts about the plants and
animals that live among us everyday, from North America’s only marsupial,
the possum, to color changing lizards, inventive birds, and animals that
change forms.
Audience age level: K through 5th Grade
Length of performance: 45 - 60 minutes, depending on your schedule

Endorsed by the
National
Science Center
in Augusta, Georgia
“Very motivating for the kids and the
staff! The thing I liked most about 'Go Wild!' was the way you related
fun, science, and reading into a show that was both very educational AND
entertaining!"
-JoLayne Rentzel, Educational Programs
Director, National Science Center, Augusta, GA
The Arctic Express
A Magical Train Tour of Winter Festivals Around the World
Next holiday season, treat the kids to a program that’s trainloads of fun,
filled with puppets, magic, storytelling, music, and audience
participation. This imaginary train ride magically takes kids around the
world to learn about winter holidays like: Diwali, Kwanzaa, Solstice,
New Years, Ramadan, Hanukkah, and of course, Christmas.
Yes, the program is educationally significant, and yes, the program
strongly encourages children to read. But don’t think for a minute that
the show is anything less than sheer delight for everyone, including
teachers and staff.
Audience age level: K through 5th Grade
Length of performance: 45 - 60 minutes, depending on your schedule
“The Arctic Express was the best
assembly we've ever had. The kids were totally engaged.
The humor content was perfect for the age group. You knew
exactly what your audience needed and when. Everybody loved it!
I would highly recommend it.”
-Laura Clevenger, Teacher, Lundy
Elementary
Tales of the Unknown:
Magic, Mystery & Mind-Reading
A YA program featuring a journey into mystery, mayhem and mind-reading.
Your audience will hear tales of revenge from beyond the grave, watch
demonstrations of strange artifacts, and participate in experiments in
mentalism.
In this trip to the strange side of magic,
we'll re-enact the tragic death of poor Uncle
Klink, beloved escapologist - will he be able to escape from the chains
this time and avoid another underwater death? We'll learn about
some of the most famous hauntings in Oregon and Washington. The
audience will witness bizarre magic performed right before their
eyes in "The Wrath of Renfield," Dracula's infamous valet.
The highlight of the show occurs when three of your students demonstrate
mind-reading capabilities.
And there's more! But is it real, or just
magic? You'll have to come and see.
Your teens and "tweens" will love this program, guaranteed. You'll
love it because it gets the kids interested in classic books by H.G.
Wells, Bram Stoker, and more.
Good YA programs are hard to find - don't pass this one by!
Because of the interactive nature of this program, it is highly
recommended that each assembly is limited to 150 students or
less.
Audience age level: Middle School / Jr. High / High School Students
Length of performance: ~55 minutes
“Our students were completely
engaged -- in fact, mesmerized!! Wow! I was too!!! To
other school officials, I would say, 'Book Curt immediately!
Beg, borrow or steal -- whatever you have to do!!'”
-Christina Cox, Principal, Lundy
Elementary/Middle School
Math-a-Magic:
Do the Impossible

Finally, an assembly program for 6th -12th graders that addresses their
academic needs! Taught by a former AP Physics teacher and engineer at
Hewlett Packard, this interactive program teaches your students statistics
(ratios, probability, dependent events), exponents and factorials, and the concept of Pi and how to recall the value of Pi to seven digits.
And the magic is tied to math books that are fun to read (yes, you read
that right)! As with all of our programs, this one comes with a book list
for the teacher/librarian.
And
everything is taught in a fun, engaging, and stimulating way that
guarantees your students will not only pay attention, but will retain the
information taught. This is not a program only for the gifted students! In
fact, those who have a hard time with math will get the most from this
program.
As far as the kids are concerned, they see an entertaining program which
features magic, tons of audience participation, and laughs. Without
looking, one student correctly chooses the only red-backed card out of
four choices. Three other students team up to accurately guess the one
card that is reversed in a deck. Another student does a demonstration that
has less than a 1 in 270,000 chance of success! But the real climax is
when an effect is performed that should only succeed one time out of every
3.6 X 10^83 attempts!
Because of the interactive nature of the program, it works well when the
presenter stays in one of the math classrooms and presents the program to
each class individually. Or Math-A-Magic can be presented as an assembly
for several classes grouped together. (Because of the interactive nature
of this program, it is highly recommended that each assembly is limited
to 150 students or less.) And remember, this program is so
accurate, educational, and entertaining, that it comes with a 100%
money-back guarantee. If you’re not thoroughly convinced after the program
that your students have a newfound knowledge of and respect for
mathematics, then you don’t pay a dime.
Audience age level: Middle School / Jr. High / High School Students
Length of performance: ~55 minutes
“Your topics matched our
curriculum but made math real-life for kids.
Your style engaged the student's
attention and your tricks baffled them!”
-Deanna Blem, 6th Grade Teacher,
Imlay Elementary

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